The Game-Based Learning Summit is a one-day event that brings together gaming professionals and educational leaders to network, learn, and discuss the future of gaming in education.
By sharing industry trends, emerging technologies, best practices, research, case studies, and implementation strategies, the GBL Summit will help educational leaders make informed curriculum decisions for their schools and students, and gaming professionals better understand the educational market.
The Intersection of Games and Education
Why do students love games, but sometimes drag their feet going into class?
Games consistently provide opportunities and experiences that are not regularly available in every classroom.
Join game-based learning trailblazers and navigate the checkpoints and challenges of integrating curriculum-aligned games into school districts. Through breakout sessions, panel discussions, and keynote speakers, you will have the opportunity to:
Share your expertise and shape the future of game-based learning! Participate in the day’s agenda by submitting your session abstract here. Submissions must be received by November 30th, 2019 for consideration.
John Meehan
Educator and AuthorJohn Meehan is an English teacher and Instructional Coach at Bishop O’Connell High School in Arlington, Virginia, and the author of EDrenaline Rush: Game-Changing Student Engagement Inspired by Amusement Parks, Mud Runs, and Escape Rooms. In March of 2019, he created the #EggDashChallenge – a classroom activity that became a viral video, racking up 75K+ views in less than one month, and spawning hundreds of classroom videos in 40 U.S. states, 6 Canadian provinces, and 8 countries. Mr. Meehan is a 2017 ASCD Emerging Leader and an alumnus of the 2016-2018 Bill and Melinda Gates Foundation Teacher Advisory Council. In 2016, he was named one of Arlington, Virginia’s “40 Under 40” by the Leadership Center for Excellence. In 2018, he received his level one Sentenia gamification certificate. He is an avid runner who’s completed more than three dozen marathons, half marathons, long-distance road relays, mud runs, and obstacle course races.
Dr. Sally Creel
STEM and Innovation Supervisor, Cobb County Public SchoolsDr. Sally Creel has been a district administrator at Cobb County Public Schools for over 14 years. She currently supervises STEM and Innovation in the second-largest school system in Georgia.
Russ LeWinter
Senior Business Development Manager, Amazon Web ServicesRuss LeWinter is the Senior Business Development Manager for Amazon Web Services, working to bring Alexa to education. He focuses on helping edtech companies and publishers investigate the use of Alexa/AI and Machine Learning in the classroom.
Dr. Larry Plank
Director of K-12 STEM Education, Hillsborough County Public SchoolsDr. Larry Plank has been a staple of the Hillsborough County Public School system for almost 20 years. He currently supervises K-12 STEM Education, after many years of supervising secondary science and being a science teacher himself.
Jason Corace
Director of the MICA Game Lab and Professor, Maryland Institute College of ArtAfter 8 years of teaching at the Maryland Institute College of Art (MICA), Jason became the director of the MICA Game Lab. There, he prepares game developers of the future.
Geoff Boderick
President, World BookFor more than 100 years, World Book has been sparking the imagination of discovery in learners worldwide. As president, Geoff focuses on transforming traditional learning materials for today’s learners.
Bryan Branford
Co-Founder and CEO, BrinkbitIn 2013, Bryan co-founded Brinkbit, the cloud game development platform. Brinkbit is a fast, extensible, and scalable BaaS platform for game services, content management, live ops, and more!
Doug Whatley
Founder and CEO, BreakAway GamesDoug founded BreakAway in 1998 and has since positioned it as a leader in Serious Games and Game-Based Learning. BreakAway creates training games for healthcare, education, and incident command.
Jennifer Javornik
Vice President of Sales, Filament GamesFilament Games is an award-winning developer of digital learning games and learning game solutions. As the VP of Sales, Jennifer oversees all aspects of the company’s sales function and drives innovation.
Dr. Felicia Martin-Latief
STEM Instructional Supervisor, Prince George’s County Public SchoolsDr. Felicia Martin-Latief has paved the way for innovation and growth in the Prince George’s County Public School system through her position as the STEM Instructional Supervisor.
And many other amazing representatives from Classlink, the University of Baltimore, Living Classrooms, Charles County Public Schools, Everfi, Geroge Mason University, Gamesalad Inc, and the Higher Education Video Game Alliance (HEVGA)!
Four Seasons Hotel Baltimore
200 International Drive
Baltimore, MD 21202
Please contact
lindsay@legendsoflearning.com
One of the many gems of Baltimore City is the Harbor East district, known as the city’s newest neighborhood.
Where industrial warehouses once stood, you’ll now find dozens of restaurants, from quick bites to fine dining, and a wide variety of shopping options, from high-end to local boutiques. Best of all, you will be steps away from the nationally renowned National Aquarium!
The Four Seasons Baltimore has arranged a heavily discounted rate to host GBL attendees on site. Rooms are $229* per night and are available on a first-come, first-served basis.
Call (410) 576-5800 to make your reservation today!
Reference the Game-Based Learning Summit when booking your room.
* Room rate does not include state tax and occupancy fees, currently at 15.5%.